The CPU architectures listed is where successful result uploads occurred, namely for helping to determine if a given test is compatible with various alternative CPU architectures. This benchmark has been successfully tested on the below mentioned architectures. This test profile binary relies on the shared libraries libm.so.6, libz.so.1, libdl.so.2, libSDL2-2.0.so.0, libpthread.so.0, libc.so.6, libasound.so.2, libpulse.so.0, libX11.so.6, libXext.so.6, libXcursor.so.1, libXinerama.so.1, libXi.so.6, libXfixes.so.3, libXrandr.so.2, libXss.so.1, libXxf86vm.so.1, libdrm.so.2, libgbm.so.1, libwayland-egl.so.1, libwayland-client.so.0, libwayland-cursor.so.0, libxkbcommon.so.0, libdecor-0.so.0, libpulsecommon-15.99.so, libdbus-1.so.3, libxcb.so.1, libXrender.so.1, libwayland-server.so.0, libexpat.so.1, libffi.so.8, libsndfile.so.1, libX11-xcb.so.1, libsystemd.so.0, libasyncns.so.0, libapparmor.so.1, libXau.so.6, libXdmcp.so.6, libFLAC.so.8, libvorbis.so.0, libvorbisenc.so.2, libopus.so.0, libogg.so.0, liblzma.so.5, libzstd.so.1, liblz4.so.1, libcap.so.2, libgcrypt.so.20, libbsd.so.0, libgpg-error.so.0, libmd.so.0. Update Xonotic test profile against upstream Xonotic 0.5 release. Update against Xonotic 0.6.0 upstream release from yesterday. Update xonotic test profile against upstream Xonotic 0.7.0 game release. Update SHA256, fix for test force re-installation. Limit resolution to current screen resolution. Update against new Xonotic 0.8.5 upstream. ℹ️About GitHub Wiki SEE, a search engine enabler for GitHub WikisĪs GitHub blocks most GitHub Wikis from search engines.Pts/xonotic-1.6.0 Fri, 15:07:02 GMT This is the Xonotic dedicated server required to host network games. Set sv_vote_command_help_overkill "\nUsage:^3 vcall overkill\n^7 Sets the game to overkill ruleset." Description xonotic-server - Dedicated server for the Xonotic first person shooter Xonotic is a fast-paced, chaotic, and intense multiplayer first person shooter, focused on providing basic, old style deathmatches. Set sv_vote_command_help_instagib "\nUsage:^3 vcall instagib\n^7 Sets the server to instagib ruleset."Īlias overkill "exec ruleset-overkill.cfg exec server.cfg endmatch" Set sv_vote_command_help_vanilla "\nUsage:^3 vcall vanilla\n^7 Resets the server to vanilla ruleset."Īlias instagib "exec ruleset-xonotic.cfg exec server.cfg g_instagib 1 g_grappling_hook 1 endmatch" Here's example that allows voting common server types assuming your server.cfg doesn't force them (you get infinite recursion if it does): alias vanilla "exec ruleset-xonotic.cfg exec server.cfg endmatch" You can create documentation for your votes by creating cvars with the sv_vote_command_help_%VOTE_NAME% pattern, for example: set sv_vote_command_help_bots "\nUsage:^3 vcall bots\n^7 Adds some bots to the server." For example alias nobots "settemp minplayers 0". You can prefix the contents of an alias with settemp to make it be valid only for the current game. Now players will be able to type vcall bots or vcall nobots which will start a vote to have those commands issued. This can be achieved using the following code: alias bots "minplayers 4" For example, suppose you want your players to be able to vote whether they want bots or not. You can use addvote command to add custom vote commands to your server.
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